PROC ROC: Bone-driven Procedural Generation Construction Kit. Style:4.26+ Showcase: https://youtu
$14.95
Description
Showcase: https://youtu
Drag Polygon Shapes at design time to generate various static meshes from within UnrealEditor
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Modular Blueprints (Component-based)
2 Simple PBR Material (with parameters for diffuse color
PROC ROC: Bone-driven Procedural Generation Construction Kit. Style:4.26+ Showcase: https://youtuOverview PROCROC (Bone Driven Deforming System aka Morphbones) started as a Design time & Run time Procedural Generation System to create infinite variations for {Pebbles, Rocks, Boulders, Meteorites, Asteroids}. But, it evolved into a Dynamic Modular Construction Kit for Composite Entities with the goal of promoting Design time, Hierarchal, High density, Modular Assembly of Game Entities within in Unreal Engine 4. DISCLAIMER: Quixel Megascans are
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