Recognise Emotions: Book 6: What Am I Thinking? 54029 This game can be played
$19.99
Description
This game can be played individually or in groups and can the capsules can be nested into each other for easy storing
Cross applications in Science and Design Technology classes
understand their usage and the information they can be used to obtain
a presentation of evidence-based methods for teaching mixed-ability classes and ideas for adapting the curriculum and designing teaching materials
helping adventurers develop key academic skills
Recognise Emotions: Book 6: What Am I Thinking? 54029 This game can be playedThe photocopiable exercises in Recognise Emotions are intended for students who have difficulty in knowing how they feel or in imagining the state of mind of other people and may have trouble in their social functioning as a result. Reading Age: Picture based Chronological Age: 9 to 16+ Published by Learning Materials Ltd, the photocopiable exercises in Recognise Emotions are intended for students who have difficulty in knowing how they feel or in
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